Wednesday, 10 October 2012

UVW Unwrapping - Seams


We were given a pre-made model of an alien and told to use UVW unwrapping to add seams around the model to unwrap it correctly. I began with the head, making a T – shaped seam on the back of the skull like I had done last lesson, and then added seams on the edges of the eye and mouth holes. Then I added seams going down the Spine of the model, and separated the arms and legs with seams. However, the hands and feet were very difficult and was later shown that you separate the hands and nails and then add seams across the sides and tips of the fingers. When editing the unwrapped UVW map, you can turn on ‘Auto-pin moved vertices’ to make moving around specific parts of the hand easier.




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