To learn basic unwrapping techniques, we were give a milk
carton with a texture, and were shown how to use unwrapping to edit the
texture. We flattened the model in the unwrapping menu and then applied the
texture to the canvas. Then, we moved the different polygons of the model so
that it matched up to the texture. It updated in real-time in the perspective
viewport so it was easy to see if you were doing it correctly. A second monitor
would be handy in this situation.
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